The Power of Crowdsourcing

Yesterday’s Early Access Program (EAP) release was a disaster. While fixing some bugs last week I inadvertently added some multi-threading problems. These are the one-in-73 type problems: you might use Poker Copilot 73 times and only see the problem once, because they are subtle timing problems.

On the other hand, the release was very successful because it quickly revealed these problems. I fixed them late last night, added some checks that will make it harder for such problems to happen in the future, did some smoke-tests this morning, and have now released a new EAP build (#23).

That’s crowdsourcing at work. Thank you EAP community!